- Changed the intro cutscene's layout to be easier to read.
- Changed most of the text from Comic Sans to Impact, while also keeping a bit of variety.
- Changed the Green Slimeball projectile's damage from 5 to 20.
MORE IMPORTANT CHANGES:
- Added some more story to the intro cutscene!
- Made the enemies spawn at random positions across the map!
- The enemies' spawn rate increases as you get closer to a level's exit. Watch out!
0.0.1.zip (35 MB)
126 days ago