0.0.1 Changelog

MINOR CHANGES:

  • Changed the intro cutscene's layout to be easier to read.
  • Changed most of the text from Comic Sans to Impact, while also keeping a bit of variety.
  • Changed the Green Slimeball projectile's damage from 5 to 20.

MORE IMPORTANT CHANGES:

  • Added some more story to the intro cutscene!
  • Made the enemies spawn at random positions across the map!
    • The enemies' spawn rate increases as you get closer to a level's exit. Watch out!

Files

0.0.1.zip (35 MB)
126 days ago